#import "GlobalData.h"

int gTestLevel = 0;
GameMode gGameMode = kGameModeNormal;
FingerCount gFingerCount = kFingerOne;
int gHighScore[2] = { 0, 0 };
const char* gLeaderboardName[2] = { "tapburst.singlemode", "tapburst.doublemode" };

// 评论引导
bool gIsReviewd = false;        // 是否已经进行过评论
int gCurReviewCount = 3;        // 当前评论计数,每10次游戏弹出一遍

LevelDetail gLevelDetail[10] = {
    { false,  40, 10, kFingerOne },
    { false,  80, 15, kFingerOne },
    { false,  90,  8, kFingerTwo },
    { false, 120, 20, kFingerOne },
    { false, 150, 12, kFingerTwo },
    { false, 160, 10, kFingerTwo },
    { false,  50,  5, kFingerOne },
    { false,  70,  3, kFingerTwo },
    { false, 600, 25, kFingerTwo },
    { false, 300, 20, kFingerOne }
};



